![]() ![]() You can also have categories of equipment, such as Character A and Character B can use Swords, while Character B and Character C can use Daggers. ![]() There are multiple ways to handle this, from having each character have their own unique equipment, to having every character be capable of using any equipment. Player choice is almost always a good idea.Īnother thing that is a good to look at is different ways to distribute equipment among your characters. If you wanted a bit of extra oomph to your spells, or were going into an area where you knew a lot of magic attacks would come your way, the Cloak would be better, if you just needed Defense, the Leather Armor is better. If you had a character who could equip both of these, which would be better to choose? It would depend on the situation and what the player wanted the character could do. Pieces of equipment from a similar tier of power.Ĭloak: +8 Defense, +5 M. Make Your Own Game Tutorial IV: Equipment, Items, and Features ![]() To explain this use of equipment, lets look at two This requiresĪ bit more thought on the part of the game designer and on the player as well as it is not linear growth. You get to a new town and the first thing you do is check the Weapon and Armor shops for the newest biggest beat stick/armor you can buy.Ĭharacter CustomizationThe second use is to customize characters. This is the part of equipment that most players are most familiar with. This is usually very easy to accomplish, a Basic Sword may give you +20 Attack, while a Great Sword gives you +25 Attack. Stat GrowthThe first is just to help the character become more To understand designing equipment, lets first look at what Equipment is generally used for in RPGs.Įquipment has two major purposes in RPGs: ![]()
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